/w/Jump Throw Bind alias "+jumpthrow" "+jump; -attack; -attack2" alias "-jumpthrow" "-jump" bind "v" "+jumpthrow" //Sens sensitivity 2.1 volume 0.15 //Celownik cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "1" cl_crosshair_dynamic_splitdist "2" cl_crosshair_friendly_warning "1" cl_crosshair_outlinethickness "1" cl_crosshair_sniper_show_normal_inaccuracy "0" zoom_sensitivity_ratio_mouse 1 cl_crosshair_sniper_width "0.9" cl_crosshair_t "0" cl_crosshairalpha "255" cl_crosshaircolor "1" cl_crosshaircolor_b 255 cl_crosshaircolor_g 255 cl_crosshaircolor_r 255 cl_crosshairdot "1" cl_crosshairgap "-2" cl_crosshairgap_useweaponvalue "0" cl_crosshairsize 0 cl_crosshairstyle "4" cl_crosshairthickness "1" cl_crosshairusealpha "1" cl_fixedcrosshairgap "-5" //Viewmodel cl_viewmodel_shift_left_amt "1.5" cl_viewmodel_shift_right_amt "0.75" viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" cl_bob_lower_amt "21.000000" cl_bobamt_lat "0.20000" cl_bobamt_vert "0.250000" cl_bobcycle "0.98" cl_hud_background_alpha "0.9" cl_hud_bomb_under_radar "1" cl_hud_color "7" cl_hud_healthammo_style "0" cl_hud_playercount_pos "0" cl_hud_playercount_showcount "0" cl_hud_radar_scale "1.1" hud_scaling "0.9000" hud_showtargetid "1" cl_righthand "1" cl_color "0" cl_radar_always_centered "0" cl_radar_icon_scale_min "0.4" cl_radar_rotate "1" cl_radar_scale "0.55" cl_radar_square_with_scoreboard "1" //usuwanie krwi bind "a" "+moveleft ; r_cleardecals" bind "d" "+moveright ; r_cleardecals bind "s" "+back ; r_cleardecals bind "w" "+forward ; r_cleardecals bind "4" "use weapon_knife; use weapon_flashbang" bind "c" "use weapon_knife; use weapon_hegrenade" bind "z" "use weapon_knife; use weapon_smokegrenade" bind "x" "use weapon_incgrenade;use weapon_molotov" fps_max 0 fps_max_menu 0 bind "mouse5" "player_ping"