// Binds bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "b" "buymenu" bind "c" "slot7" bind "e" "+use" bind "f" "+lookatweapon;r_cleardecals" bind "g" "drop" bind "i" "show_loadout_toggle" bind "MOUSE5" "+voicerecord" bind "m" "teammenu" bind "q" "lastinv" bind "r" "+reload" bind "t" "+spray_menu" bind "u" "messagemode2" bind "v" "slot8" bind "x" "slot10" bind "n" "slot12" bind "y" "messagemode" bind "F1" "noclip" bind "i" "sv_cheats 1;sv_infinite_ammo 1;ammo_grenade_limit_total 4;give weapon_ak47;sv_showimpacts 2;give weapon_flashbang;give weapon_hegrenade;give weapon_smokegrenade;give weapon_incgrenade;sv_grenade_trajectory 4;sv_grenade_trajectory_time 8;go;sv_cheats 1;sv_infinite_ammo 1;mp_roundtime_defuse 60;bot_stop 1;mp_drop_knife_enable 1;mp_buy_anywhere 1;mp_buytime 99999;mp_startmoney 16000;mp_restartgame 1;" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "w" "+forward" bind "s" "+back" bind "a" "+left" bind "d" "+right" bind "SHIFT" "+sprint" bind "CTRL" "+duck" bind "p" "exec Lin_Yan_autoexec" bind "X_AXIS" "rightleft" bind "Y_AXIS" "!forwardback" bind "MOUSE_X" "yaw" bind "MOUSE_Y" "pitch" bind "U_AXIS" "yaw" bind "R_AXIS" "pitch" bind "a" "+left" bind "s" "+back" bind "d" "+right" bind "w" "+forward" bind "shift" "+sprint" // hud/radar cl_hud_radar_scale "1" cl_radar_always_centered "1" cl_radar_icon_scale_min "0.500000" cl_radar_scale "0.3" cl_radar_rotate "true" // bind bind "mwheeldown" "+jump" bind "mwheelup" "+jump" alias "+ag3" "+jump;+duck" alias "-ag3" "-duck;-jump" bind "space" "+ag3" alias "+jumpaction" "+jump;" alias "+throwaction" "-attack; -attack2" alias "-jumpaction" "-jump" Bind mouse4 "+jumpaction;+throwaction;" // Mouse sensitivity "1.04" zoom_sensitivity_ratio "1" m_pitch "0.022" m_yaw "0.022" // r_drawtracers "1" hud_showtargetid "1" fps_max "500" cl_autohelp "0" cl_showfps "0" r_fullscreen_gamma "2.2" // Viewmodel viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 2; viewmodel_offset_z -2; viewmodel_presetpos 0; //sound snd_headphone_eq "0" snd_spatialize_lerp "0" snd_steamaudio_enable_perspective_correction "0" snd_mixahead "0.011" snd_tensecondwarning_volume "0.05" snd_menumusic_volume "0" snd_mapobjective_volume "0" snd_deathcamera_volume "0" snd_mvp_volume "0.011" snd_roundaction_volume "0" snd_roundend_volume "0" snd_roundstart_volume "0" volume "0.01"