alias "+jumpaction" "+jump;" alias "+throwaction" "-attack; -attack2" alias "-jumpaction" "-jump" bind "alt" "+jumpaction;+throwaction" alias "+runthrow" "+forward;+jump;" alias "-runthrow" "-jump;-forward" bind l "+runthrow;+throwaction" viewmodel_fov 68 viewmodel_offset_z -1.5 viewmodel_offset_x 2.5 viewmodel_offset_y 0 viewmodel_presetpos 3 viewmodel_recoil 0 fps_max "300" r_dynamic "0" fps_max_menu "120" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "a" "+left" bind "b" "buymenu" bind "c" "+voicerecord" bind "d" "+right" bind "e" "+use" bind "f" "+lookatweapon" bind "g" "drop" bind "v" "noclip" bind "m" "teammenu" bind "n" "+jump;-attack;-attack2;-jump" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "u" "messagemode2" bind "w" "+forward" bind "x" "radio3" bind "y" "messagemode" bind "z" "radio2" bind "`" "toggleconsole" bind "," "buyammo1" bind "." "buyammo2" bind "SPACE" "+jump" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "PAUSE" "pause" bind "SHIFT" "+sprint" bind "CTRL" "+duck" bind "F3" "autobuy" bind "F5" "buy flashbang" bind "F6" "buy smokegrenade" bind "F7" "buy molotov" bind "F8" "buy hegrenade" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE4" "slot8" bind "MOUSE5" "slot10" bind "MWHEELUP" "+jump" bind "MWHEELDOWN" "+Jump" bind "X_AXIS" "rightleft" bind "Y_AXIS" "!forwardback" bind "MOUSE_X" "yaw" bind "MOUSE_Y" "pitch" bind "U_AXIS" "yaw" bind "R_AXIS" "pitch" bind "a" "+left" bind "s" "+back" bind "d" "+right" bind "w" "+forward" bind "shift" "+sprint" cl_hud_radar_scale 1.3;cl_radar_scale 0.3;cl_radar_always_centered 1;cl_radar_rotate 1;cl_radar_icon_scale_min 0.6 cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.5" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "7" cl_crosshair_friendly_warning "1" cl_crosshair_outlinethickness "1" cl_crosshair_sniper_show_normal_inaccuracy "0" cl_crosshair_sniper_width "0" cl_crosshair_t "0" cl_crosshairalpha "255" cl_crosshaircolor "9" cl_crosshaircolor_b "0" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairgap "-2" cl_crosshairgap_useweaponvalue "0" cl_crosshairsize "1" cl_crosshairstyle "4" cl_crosshairthickness "0" cl_crosshairusealpha "1" cl_updaterate 128 cl_interp_ratio 1 cl_interp 0.015625 cl_hud_background_alpha "0.5" cl_hud_bomb_under_radar "1" cl_hud_color "1" cl_hud_healthammo_style "1" cl_hud_playercount_pos "0" cl_hud_playercount_showcount "0" cl_hud_radar_scale "1.3" sensitivity "1.7" r_fullscreen_gamma 2.5 r_drawtracers_firstperson "1" r_eyegloss "0" r_eyemove "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" m_rawinput "1" m_yaw "0.022" bind "-" "mute" cl_autohelp 0 m_mousespeed "0" cl_cmdrate "128" cl_updaterate "128" rate "786432" cl_interp "0.015625" cl_interp_ratio "1" cl_hud_telemetry_serverrecvmargin_graph_show cl_usenewbob 0 bind mouse1 +attack bind mouse2 +attack2 bind space +jump bind mwheeldown "+jump" bind mwheelup "+jump bind ctrl +duck bind shift +sprint bind w +forward bind a +left bind s +back bind d +right //desubtick alias alias +attack "+attack;+attack" alias -attack "-attack;-attack;-attack" alias +attack2 "+attack2;+attack2" alias -attack2 "-attack2;-attack2;-attack2" alias +jump "+jump;+jump" alias -jump "-jump;-jump;-jump" alias +duck "+duck;+duck" alias -duck "-duck;-duck;-duck" alias +sprint "+sprint;+sprint" // walking alias -sprint "-sprint;-sprint;-sprint" alias +forward "+forward;+forward" alias -forward "-forward;-forward;-forward" alias +left "+left;+left" alias -left "-left;-left;-left" alias +back "+back;+back" alias -back "-back;-back;-back" alias +right "+right;+right" alias -right "-right;-right;-right"